Thursday, 20 October 2011
Building a Super-team with Grymn.
As I have already mentioned, my Grymn superhero team is being built up but what I have been thinking is 'what makes a good super-team?'
Well, one of the main things about the team is that there is a good mix of powers. Strong characters, flying ones, super-fast ones...each and every type needs to be included to a certain degree so that the team can cope with a range of tasks and also have a visual impact that keeps the viewer's enthusiasm/attention.
As well as powers, it is always nice to have a mix of male and female characters so that there can be plot twists and also to keep EVERYONE interested, rather than just the boys. How cool is it when a strong, male super villain is stopped by the power of a female like She-Hulk?
Equipment is another consideration. A bunch of lycra clad superheroes in similar kit would get tedious...so there is a need to have a mix of extra equipment, armour, weapons, decorations to add a bit more variety to the group.
Personalities must also be considered for when the models get factored into a rule set. How do they react under pressure? How well do they take orders? How well do they respond to other members of the team? How well do they keep their emotions under control (a classic example of this would be the Hulk)?
Finally, I would say that colour and decoration is a huge part of a team's public image. Are they all wearing the same colours or do they have different colours throughout? Are they existing heroes that have joined together (hence all different colours) or has the team been formed of new superheroes and tied together with a team uniform?
All these questions need to be considered before you end up with a superhero team but if you can't decide on what to include, there is always the option of gathering more heroes than you need and picking from the bunch! As a result, my list of super-Grymn has expanded a little. It currently stands at eleven but I can still see it growing:
Captain Britain (the original one dressed in red, carrying a staff)
Demolition Man (because he looks like Wolverine but doesn't have claws)
Rescue (Pepper Potts in Iron Man armour)
The only restrictions on my team is that they must get their powers via a super serum or by scientific methods. There are no gods, magical or mutant characters here.
Just things to think about.